Monday, 19 November 2012

3D Studio max team project idea trailer...

working on this project we have to do a trailer or a clip circling around an area of our choosing on one of the three routes for our client, Steven Bottoms but after we do this we can do our own idea for a videogame trailer but sticking to the surrounding area or involing an area we choose but we can do anything we want to that area of our likeing.

My idea was to have the opening scene on the canal looking real peaceful, carm and boring, as if nothing was going to happen, then out of the blue have a jet skie jump over the canal lock or smash through it, going through the air and crashing then exploding on contact on a canal boat for something total awsome but random.
After the pump action begining have the surrounding scene look as if its aging in time our maybe going back in time as if it was about to show you something that happened here at a certain time or age. when thats done have a starnge shadow or object go past the camera but not revealing what it is just yet then have the camera span out to a wider view of whats going on, to reveal a ship, a pirate ship or some sort of ship that looks like its ready for battle. (what i wanted the ship to kind of look like was 17 centery but maybe add something that makes it a bit futuristic.) Then i want the camera to span out some more to reveal an even wider shot of whats going on and to see the ship to go towards an inpending water fall and then to have the camera to cut to a shot at being at the edge of the water fall having the ship come towards the camera then the camera cuts to behind the ship following it towards the water fall and to have the ship fall of the water fall, then a couple of seconds pass to then reveal the ship has transformed in a flying vesel. (something like off the most recent three musk a tears or what ever.)
Once the ship has transformed and has a 360 degree look around it flys off to another area were it has battle with another or a couple of over flying ships after some close ups of the ships gettin ready for battle they start to firer on one another, (this part of the animation will contain exsplosion on each of the ships, with some exsplosion in mid air or some sastaining heavy damage that they fall apart and let gravity take its part with the camera following some of the debre.
In the mist of battle something opens up in the clouds to reveal the united reformed church. (near shipley college)(an alternative we use one of the mills so we don't axedently p*** of some christian like the game resistance)
All of a sudden a lihghtening beam shoots up into the sky and opens up a portal. (end scene),(the ships either goes into the portal or something comes out of it.)

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