Thursday 29 November 2012

finale team logo design review

Here's our finale team logo idea for our team, when we were doing our team logo it was dragging on longer then of any of the overs team logo, this was mainly because we had many good ideas to go on but we could only choose one and that we tried to make everyone happy about our decision and the fact that we couldn't exactly feel like we could make a fair decision on what we wanted our logo to look like that would represent us because everyone wasn't here at the time.
In the end we had to make the cold hard decision and what made it harder is that all of our team wasn't there but we had to make a decision fair or not, so in the end we decided on the logo I, Steven, designed.
I wanted to design something different and unique and something that look professional but that was kinda hard considering the fact that we named ourselves robot llama which sounds like something out of a heavy metal rock but then waqar came to me with the idea of a blue print design. With the blue print design it showed some sort of professionalism because blue prints are what people use in professional projects and i feel with this that some people may take us seriously. we used a blue print background and in keeping with the theme of blue prints the design could just all be in white lines because thats whats associated with blue prints which made it slightly easier on me.
when i was designing our name on our logo i had to scrap the idea for circut board style because i wanted the writting to look 3D and to stick out and putting in the circut board style would of made it look awful and of just ruined it entirely, accidently i made on the writting as blury as 3D but without the glassess and accidently it hurts people eyes :), but still all of the writting looks has as hard, still and straight as iron or some form of metal which was one of my aims for the writting.
When i was drawing out the main part of the logo (picture) i wanted to design it to look like how we said it, i wanted it to look like a llama but with some kind of robot features as well as taking everyones ideas into consideration and trying to combine all into one, for the head part we were wanting to give it something like robo cop to make it kinda look a bit of a bad ass but in the end we ended up going with a part llama part robot eye like the character cyborg out of the DC universe and trying to keep in contrast of part llama part robot. with the rest of the body we tried to see how it would of look with iron man suit around but it didn't to look right, to be onisisted it kinda look bad but we kept the most iconic thing to iron man was the mini ark reacter on the chest which we put in on ours, around it we put in some circuit board lines to make it more robotic or even cyborg and for the feet we just put in metal feet, something plane and simple. Once i drawed it all up and then put into photoshop i put in an inner glow which gave it a nice look and it made it stand out nicely.
comparing this to a professional example i would say its right up there, we fought it throught, we did sevral designs and we decided as a group that this is what we wanted our logo to look like and it looks as professional as any over professional logo.
if i was to done anything any differently i would of tried and made it work with the iron man armor some how.
i learned that lot more goes into a team logo then i fought.

Thursday 22 November 2012

Last thursday 3D studio max lesson, landscape

15th of november was a day that i wasn't here to go over the lesson. what i heard that they did that lesson was that the class made random landscape in 3D studio max by putting out a plane and streching parts of it out to create hills, moutains and landscapes, as well as making landscapes they put in a background to sort of set out were it is.

sound recording lesson

Today we been messing around with some sound recording equipment. the main piece of equipment that we used was something called a tascam, this is were we recorded our sound on to and on this machine is were we manipulated the level of sound. To record the sound we used a microphone conected to the tascam. Using the tascam we learned

Monday 19 November 2012

Team meeting

For this team meeting we still went on about our logo but we decided that we will pull all our work up and decided as a group our final logo.

As well as deciding our logo we went on to unit 4/5-developing responses, on this we went over the sort of job roles we were going to do over our course, first we had to layout the place that we were going to go over on our route then we divided them up between the four of us. these points of intrest would be the key areas for our group that we had to focus on individualy. focusing on these areas would mean key research that we had to compose and the possblity that we had to design these areas in 3D studio max or the alternative to that we would design them in Flash.

After descussing our job roles we talked and took notes on how we could advertise our HCI/website to the out side world, our main and most promising ideas were the shipley college website, poster/leaflet, annoying pop up ads and google site, wix.

3D Studio max team project idea trailer...

working on this project we have to do a trailer or a clip circling around an area of our choosing on one of the three routes for our client, Steven Bottoms but after we do this we can do our own idea for a videogame trailer but sticking to the surrounding area or involing an area we choose but we can do anything we want to that area of our likeing.

My idea was to have the opening scene on the canal looking real peaceful, carm and boring, as if nothing was going to happen, then out of the blue have a jet skie jump over the canal lock or smash through it, going through the air and crashing then exploding on contact on a canal boat for something total awsome but random.
After the pump action begining have the surrounding scene look as if its aging in time our maybe going back in time as if it was about to show you something that happened here at a certain time or age. when thats done have a starnge shadow or object go past the camera but not revealing what it is just yet then have the camera span out to a wider view of whats going on, to reveal a ship, a pirate ship or some sort of ship that looks like its ready for battle. (what i wanted the ship to kind of look like was 17 centery but maybe add something that makes it a bit futuristic.) Then i want the camera to span out some more to reveal an even wider shot of whats going on and to see the ship to go towards an inpending water fall and then to have the camera to cut to a shot at being at the edge of the water fall having the ship come towards the camera then the camera cuts to behind the ship following it towards the water fall and to have the ship fall of the water fall, then a couple of seconds pass to then reveal the ship has transformed in a flying vesel. (something like off the most recent three musk a tears or what ever.)
Once the ship has transformed and has a 360 degree look around it flys off to another area were it has battle with another or a couple of over flying ships after some close ups of the ships gettin ready for battle they start to firer on one another, (this part of the animation will contain exsplosion on each of the ships, with some exsplosion in mid air or some sastaining heavy damage that they fall apart and let gravity take its part with the camera following some of the debre.
In the mist of battle something opens up in the clouds to reveal the united reformed church. (near shipley college)(an alternative we use one of the mills so we don't axedently p*** of some christian like the game resistance)
All of a sudden a lihghtening beam shoots up into the sky and opens up a portal. (end scene),(the ships either goes into the portal or something comes out of it.)

Wednesday 7 November 2012

The picture above is a mind map of text formats for our team title, colour schemes for which suits best for either logo or title and some random sketches/ ideas for our team logo.
all this work is towards for our team and we been expermenting with different images, sketches, shapes, colours to find which is the perfect way to present our team logo.
For the title format we went of to research different types on the internet to see what sort of variation would suit our title better, since our team title was called: Robot llama and this was for a game company i fought it would be best to look for something robotish, something that would suit a robot title, something that had straight concreek line as well as looking a bunch of lego blocks piled together and since its for a videogames company we add somesort of retro texting to it.
For the logo its self it was a matter of position it in the right place, so it was a matter if i wanted portrait, landscape, facing forwards or a side ways portrait profile picture, with this underway it was matter of how i wanted our logo to look, since the name was Robot llama i wanted to make a llama look like a robot or at least to give it some sort of robot features, i made look like robot cop, i even have one that looks like iron man or in this case iron LLAMA!!! with some ideas rumbling i had to applie some colours see which one would suit it best.
With all different bits under raps it was know a matter of which one need to be applied to which one. I had a bit of a mix and match with the logos and titles to find the supreme, it was a matter of posisition the right title either above, underneath, at one of the sides or just merging it with logo itself and then there was the logo itself to pick.
Here are some of the finale ideas products that i came up with (and later at somepoint i'll have to present this to my group). At the top left is an inspired naughty dog team logo basically its like there's only i adapted it to make it look like ours. the blue underneath that is basically a business point of prospective of looking at it, it was designed to make us look more serious and saficicated and for overs to take us seriously. To the right of it is my iron man style of it, using this idea of it i fought it would look proud and mojestic like looking up to a super hero type ideal as well as a creative feature on the writting. the big one to the right of that was one of my original design that i did for the team logo, basically its a half robot half llam with a sort of robo cop helmet and the title of our group name spray painted on, in purple.

In truth i kinda stuck with the name robot llama because of the stupidity and pure funny sillieness to it i did find some sort of serious meaning to it, even though people might no take it seriously i'll take it as greatness.